Hey everyone, CykaDev here!

Welcome back to the Monday News. Yeah, once again. This might as well just become the norm I guess?

Let’s see what we have this week.

First off, I’d like to say that these might be a little short compared to what we usually have, and probably a little more in the negative side of things. Because sometimes, we need to blow off some steam.

Recently, I’ve had an insane amount of work and daily stuff to take care of, and to be completely honest, I’ve been feeling quite bothered. Now, there are a lot of factors in my everyday life that make things hard to deal with, but it’s also due to me overstressing about the VN and wondering if what we’re doing is totally worth it. And deep down, I know it totally is, because we’re still doing this for ourselves.

However, I read some peoples’ opinions about the VN being “too long” or that it will not take off. That I cannot be sure about, but it still kind of feels bad. But hey, if you guys think this is the case, tell me! I’d rather know in advance than have a bad surprise later.

Other news, I’ve been checking out the new website’s situation with Colton, and it seems like I’m going to have to rework some of the major aspects of it, for maintainability. Too bad, but I guess we’ll see it eventually! I’d like to see a polished product rather than an unstable one.

Enough about this stuff, let’s move on to the statistics.

Right now, we have exactly 1.470.500 words, for exactly 304.440 lines. I’m pleasantly surprised to see that the “route” I’m currently writing is being done MUCH faster than I had anticipated, so it should be done in a near future. I won’t give an ETA, though, I’m bad at these.

Anyway, this is it for this week. I’ll try to take things easy and reflect upon what I truly love about game making, and I’ll keep my fingers crossed in hopes of satisfying you all.

See you next week!

Author paulchartres
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Probably no weekly news this week! Been very busy with a barely working computer, so it's been a bother.
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